So, stop-motion animation, what is it? Think Chicken Run, The Corpse Bride, we’ve all heard of them, maybe you’ve seen them, but have you ever thought about the process behind making them? We caught up with our resident stop-motion animation workshop teacher, Jennifer Kidd to ask her, what is it? And where can we learn how to do it?
Stop-motion animation is where you move objects incrementally in-between frames that are sequentially brought together in post-production to produce an animated film where those objects are brought to life.
Yes, there are lots of stop-motion films that you will recognize.
You will know feature films such as:
Then there are series such as:
Next year will see some new movies coming out such as:
This is an interesting question and one that I did my dissertation on.
Up until the release of the DSLR camera, stop-motion films were shot using a film camera. This was a tedious process as you could not see what you had animated until the film was developed. Surface gauges were used to guide the animator, but there was no technology really until the early 2000's when software such as Dragon Frame was released where you could see your set in 'live view'. This allowed you more control and saved time through allowing the animator to see what they were doing before taking each shot and replay what they had already done to see the progression of movements along the way.
The Corpse Bride was the first feature film where the digital camera was used, and even then they did not have the technology we have today such as Dragon Frame where we have 'live view' and can see our sets before taking a picture and make amendments so that we don't make a movement that is too sharp in comparison to the images before. Instead they inserted a tiny camera into the view finder and projected that image onto another screen so the animator could see what they were doing in order to create a more seamless animation.
To make a stop-motion film there are a few processes involved. First, you start off with an idea for a story, from which a script is written. Then you create a storyboard and animatic which will tell you how long your animation will be and in turn help you make cuts if you feel it is too long. From there you create the puppets, props, and sets. Once this is complete, you start animating your puppets using the storyboard and animatic as a guide. Upon completion, you post-produce in order to take away any rigs that can be seen in addition to adding whatever effects, you may have including adding music.
Should you have dialogue you would record this and add it to the animatic so that you can animate your characters to the dialogue. In doing this your dialogue will be synchronized leaving less work to do in post-production.
I started teaching stop-motion animation workshops when I was doing an art residency in Dublin.
I was exhibiting at the time and was approached a by a few students who wondered if I ever taught workshops as they were interested in learning this technique. From there I started my first workshop which was a six-week evening course teaching the basics of stop-motion from building an armature, designing and creating a plasticine puppet, building a set, storyboarding, making props and finally animating. After this, they would have an animated video as well as their puppet upon completion.
Since then other kinds of workshops have been requested such as the foam and latex workshop which I am doing now in addition to the stop-motion workshop and these are both two-day courses.
I am expanding more to teaching more detailed and advanced workshops as well as shorter courses such as the lip-synching workshop which is an evening course and a great introduction for anyone wanting to see what the world of stop-motion is all about.
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